So, I decided to go back to the drawing board on Figure Studio. I’ve been playing around with Blender’s Cycles renderer, and have come to love it.
Once you wrap your head around the nodes, it’s very powerful.
So I’ve been thinking about implementing something similar in Figure Studio. You’ll still be able to use a renderer of your own choosing.
Please note: Figure Studio is primarily a program for rendering, posing, and animating 3D characters. It will not contain modeling capabilities. There are other pieces of software for that.
On a side note: I’m seriously debating on picking Bullet Cloth back up.
Bullet Cloth was supposed to be a plugin for DAZ Studio to allow for cloth physics using the Bullet library.