Terai Yuki 2 is one of my favorite characters.

New outfit for her. Lady of War.

promo-half

Lady of War for Terai Yuki 2
==========================

Made by Mistress Saeko of Silky Softworks (asukablaze@gmail.com)
=============================================

Please read License.txt

Included:
=========

1 Leotard CR2 and OBJ file
1 Pair of Gloves CR2 and OBJ files
1 Pair of Boots CR2 and OBJ files
1 Skirt CR2 and OBJ file
1 Armor PP2 and OBJ file

Made and tested in DAZ Studio 4.9. Should work in Poser 7 or higher with minimal fuss.

OBJ files are UV Mapped (except the armor. it’s horrible).

Get it here or on the Terai Yuki 2 page.

Drawing blanks.

I’ve been experiencing a creative block lately. I just can’t seem to come up with anything worthwhile. At least anything that my meager 3D modeling skills can handle.

Ah well. When the dam breaks, I’ll be furiously creating more content.

Tia progress

Well, She’s in DAZ Studio and rigged. Although there are some problems, which is probably an issue with the grouping. Her face has a tendency to move with her eyes.

As I want Poser users to enjoy using her, Tia’s rigging is not TriAx weightmapped but parametric (legacy). If people want to add weightmapping for their respective apps, go right ahead.

Any assistance in making her perfect is welcome (and possibly needed as I am really clueless when it comes to this stuff).

Screenshot 2016-04-02 04.26.29

I’m not going anywhere.

Okay, here’s the deal. I’m done making content for Genesis 2. I’m going to put most of my focus into content for Victoria 4, Terai Yuki 2, Ayana Doll, and maybe Aiko 3. Creating content for Genesis 2 is just too much of a hassle for me.

In other news, I’m enjoying playing with DAZ Studio’s iRay renderer. Still trying to learn the ins and outs of it, but it is an enlightening experience. It’s so much faster than the 3Delight renderer.

On the software front, all my projects have stalled because of my limited programming skills.

Don’t get addicted to MMORPGs kids.

Yeah, sorry about the lack of activity. I’ve been bitten by the Final Fantasy XIV bug and still grinding away at TERA. Also been sick for the past few days. I’ve got new outfits in mind, but trying to figure out which figure I’m going to make them for is painful. I’ll try to get something soon.

I’ve been a busy little bee.

Sorry for the lack of activity for a while. In between playing TERA and messing around with Skyrim, I’ve been working on something for DAZ Studio/Poser. Meet Tia:

As you know, my texturing skills are almost nil. I don’t even know if I can morph her properly. But, she’s anatomically correct. Just have to get the material zones set up, do the grouping, and finally rig her. If someone wants to do her textures, let me know and I’ll send you the UV Map.